Total engagement : using games and virtual worlds to change the way people work and businesses compete 的封面图片
Total engagement : using games and virtual worlds to change the way people work and businesses compete
題名:
Total engagement : using games and virtual worlds to change the way people work and businesses compete
著者:
Read, J. Leighton

Reeves, Byron, 1949-
ISBN(國際標準書號):
9781422146576
出版資訊:
Boston [etc.] : Harvard Business Press, 2009
規格:
x, 274 p. ; 25 cm
一般附註:
Includes bibliographical references and index
內容:
Introduction -- The game tsunami : who plays, how much, and why -- "Work sucks" : corporate problems that games might solve -- Ten ingredients of great games -- Virtual people -- Virtual money -- Virtual teams -- Virtual leaders -- Play is not the opposite of work -- Caught between fact and fiction -- Danger -- Tactics for change.
摘要:
The strong psychological power of games can have both positive and negative consequences for the workplace. That’s why it’s important to put them into practice correctly from the beginning--and Reeves and Read explain how by showing which good design principles are a powerful antidote to the addictive and stress-inducing potential of games.
主題:
Group games
Group relations training
Teams in the workplace
Play
Work environment
摘要:
The strong psychological power of games can have both positive and negative consequences for the workplace. That’s why it’s important to put them into practice correctly from the beginning--and Reeves and Read explain how by showing which good design principles are a powerful antidote to the addictive and stress-inducing potential of games.